Lets talk about life…

Sorry for no updates, but we haven’t heard much, and we’ve been busy with school. (And I’ve been busy with Guild Wars, almost 250 hours total).

Only new game I have played lately that was interesting is Dark Messiah of Might and Magic (demo). Its a really awsome and gritty melee combat game, made even more so since its First Person instead of 3rd like most sword games. I really love the combat and I might buy it… nah probably not but I recommend it to anyone with more money than me.


If I had a thousand cars…

Heres a video youve probably seen on joystiq or CAD earlier in the week. I post it now because its a great reminderof how some games are just. plain. fun. Trackmania has always been one of those games. theres a great demo out there so give it a whirl. [Linky]
theres something about this video which is inherently fascinating, like watching a school of fish or a waterfall… of cars…

Crysis Multiplayer

Long time no post! Well I’m back from the US and I have become imediatly interested in the new Crysis Multiplayer information.

Crysis MP will feature four game modes ‘Tactical Deathmatch’, ‘Tactical CTF’, ‘Tactical team DM’, and tact- no, just ‘power struggle’. Power struggle is the token ‘innovative game mode’ here, something that seems to be a theme in new FPS games these days. Power Struggle has you fighting for either America or Korea with the objective to destroy the enemy teams base. As your sucsess in battles grows you can spend credit on upgrades for your weapons and armour and the like. Read the full post »

E3 Murdered

E3 has just been downsized by almost a tenth (50,000 to 6,000) and has been moved out of LA. Additionally the date has been changed to June as opposed to May, but this is more a blessing for developers than a curse.

Read more here.

Guild Wars


You have been playing 130 hours over the past 25 days.

Yep, this is an indepth review. I went on holiday, and thought about the game almost every few minutes. Once I got home I tried to write the review, but got sucked back in. Dammit.

Read the full post »

Back from Lake District

Just got back from holiday, I’ll write up a review of Guild Wars asap, and start playing Rise of Legends which I got. Ordered Factions aswell.

Nightfall PvP Weekend

Well I’m gonna try and review the two new classes from Guild Wars Nightfall, using only the half an hour I was playing before I go off on holiday – so sorry if anyone disagree’s.

Dervish: Sythe weiding warrior class. Almost as much armour, can only use sythes (but they are damn good), and has lots of skills for beefing up himself and his teammates. Wind Prayers can make you travel faster and do cold damage, while earth prayers give you earth damage (duh) and increase armour. Its mostly Elementalist really.  I really love the sythe because it does damage to everyone around the person you attack! The skills are also good, but I just went as a ranger secondary class and turned all my seconardy skills into beastmastery – which worked quite well actually. The primary skill, Mysticism, is there to counter the disadvantage of being a warrior with low energy. It gives him health and energy after every enchantment, a good much needed boost.

Paragon: A commander unit with a spear for medium ranged attacks. While this guy doesn’t excel in combat he is capable to defending himself (unlike monks and mesmers), but his main purpose is to chant and shout at his teammates – giving them health, energy and damage bonuses. Leadership, is basically like Mysticism, giving you energy – except it gives you energy for everyone in your command.

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Warhammer: Mark of Chaos

Turning back the clock from 40k’s excellent Dawn of War by Relic, Black Hole Entertainment is making an RTS off the original warhammer. Interesting trailers sporting the graphics of the DoW intro movie can be found here. Its sure shaping up to be a good little brother, but somehow lasers and dreadnoughts seem far cooler than bows and swords.

The A Team

AMD and ATi have joined forces today:

On July 24, 2006, AMD and ATI announced a plan to join forces, in a transaction that will combine AMD’s technology leadership in microprocessors with ATI’s strengths in graphics, chipsets and consumer electronics. The result is a processing powerhouse: a new competitor, better equipped to drive growth, innovation and choice for its customers in commercial and mobile computing segments and in rapidly-growing consumer electronics segments. The transaction, valued at US $5.4 billion, is expected to close in Q4 2006 subject to approval by ATI shareholders, court approval, regulatory approvals and other customary closing conditions.

This truely is a huge event, both companies are usually favored by gamers so really are going to give their competitors a run for their money. Watch out nVidia and Intel! (ug think if they united!)

Portal, Prey and Episode 2

For all of those who have really been asleep lately, Portal (and Team Fortress 2) are being released from valve with their next installment of the Half Life 2 episodic content. I highly recommend anyone/everyone to get the preview movie, and you’ll see its almost like the gravity gun for revolutionary gameplay. Alot of people have been saying that Valve have copied Prey’s portals and done a one up, well…

With Valve’s recent announcement of Portal coming so close on the heels of the release of Prey, some have accused Valve of copying an innovative and trendy gameplay element, much like many developers rushed to include variants of Half-Life 2‘s own “gravity gun.” However, Portal seems to have been in development for some time; at least since the hiring of Narbacular Drop‘s developers, thus before the release date of Prey, long delayed and thought to be vaporware, was publically announced. To counter this criticism, it has been pointed out that although Prey does feature portals, they are not under player control, do not take into account momentum, and are not as integral to the gameplay of Prey as they are to the gameplay of Portal. Prey is also not the first game to feature portal technology: Descent and the original Unreal both featured them in functional, if not pretty, form.

(from wikipedia)

Episode 2 is another highlight right now, with trailers floating around and rumours being speculated. Firstly I would like to state that Alyx won’t die, I am about 90% sure of it. Valve cannot kill a major character like her without some huge reason (and someone to replace her as main character). I think she is either knocked out or maybe the she is dead but the vortigons do their magic.

Team Fortress 2 is looking good too: although I haven’t watched the preview movies yet, the screenshots speak for themselves and I love the style they are going for.


Signing off i would like to say that LAN parties are probably the best way to spend 24 hours, and the most exhausting way to! Screw it this is an extreme sport!